Our Expertise in Action

Discover how our technology and expertise powers
innovation across industries and brings visions to reality

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Client:
Triple Boris Triple Boris

Hack 'n' Stack

Using our AI Teaching System to create NPCs for a unique physics-based Tower Defense.

Video Game
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Client:
Wicked Fox Games Wicked Fox Games

Rise of Elements

Using our AI Teaching System to create enemy AI bots for a Match-3 narrative-driven puzzle battler.

Video Game
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Training an AI Boss Fight : The Disruptor

Paralog unique AI Teaching System in action! In this demo, we teach a Dragon Boss Fight variation in less than 15 mins.

Video Game
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Paralog Tech Demo

Paralog unique AI Teaching System in action! In this demo, we teach an NPC how to behave using 3 different methods.

Video Game
Studio Kochina
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Client:
Studio Kochina Studio Kochina

AI Programming Support

Technical partnership providing AI programming and development support.

Video Game
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Training an AI Boss Fight : The Displacer

Paralog unique AI Teaching System in action! In this demo, we teach a Dragon Boss Fight variation in less than 15 mins.

Video Game
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Client:
Wicked Fox Games Wicked Fox Games

Teaching an Enemy AI Bot For a Match-3 Puzzle Game

Using our AI Teaching System to create enemy AI bots for a Match-3 narrative-driven puzzle battler.

Video Game
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Paralog Integration in a Unity Game Project

Simple example showcasing how we used our AI Teaching System to improve an AI Boss from a Unity Game Tutorial. Integration and first simple teaching in less than 60 mins.

Video Game
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Collaborator:
CDRIN CDRIN

Teachable AI Director

With our AI Teaching System, teach an AI Director to control a narrative-driven RPG experience.

Video Game
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Client:
Triple Boris Triple Boris

Hack 'n' Stack : Training NPC variations in minutes

Using our AI Teaching System to create 3 NPC variations in 10 minutes - no code!

Video Game
Lowbirth Games
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Client:
Lowbirth Games Lowbirth Games

AI Programming Support

Technical partnership providing AI programming and development support.

Video Game
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Collaborator:
Riken RIKEN Research Center

Biology Lab Digital Twin

With our AI Teaching System, bench biologists can train cell growth robots directly—no specialized progs required.

Digital Twin
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Training an AI Boss Fight : The Attractor

Paralog unique AI Teaching System in action! In this demo, we teach a Dragon Boss Fight variation in less than 15 mins.

Video Game
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Teaching an Archer NPC

Using our AI Teaching System, we help archers better utilize their abilities in a combat arena game.

Video Game
Bad Rez Games
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Client:
Bad Rez Games Bad Rez Games

AI Programming Support

Technical partnership providing AI programming and development support.

Video Game

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